We Thrive As A Community, For Communities
We're only as good as the team behind the product. We invest in each other's growth, protect work-life balance, and build a place where good ideas get heard.
Mission & Values
We've spent a decade crafting tools that power creator marketing decisions for the world's biggest publishers, brands, and agencies.

Our story
Founded in Barcelona in 2016 by Eduard Montserrat and Albert Alemany, Hatchet started as a tool for streamers to understand their own audiences. Realizing just how opaque the online landscape could be, and how many people wanted to be a bigger part of it, Hatchet's ambitions began to expand. It grew from a streamer analytics tool into the leading creator marketing analytics provider for gaming, built for publishers, brands, and agencies.
Part of
Now part of GameSquare, Hatchet is trusted by industry leaders like Riot, EA, Ubisoft, Capcom, and hundreds more.
2016
Founded
Barcelona
Where it started
10+ yrs
Of live data
50M+
Creators tracked
Our mission
It's the question behind every dataset we tap into and every line of code we write: Is this making things easier to understand for the people who use it?

Values
What we build reflects who we are. Here's what we stand for, inside the team and out.
We're only as good as the team behind the product. We invest in each other's growth, protect work-life balance, and build a place where good ideas get heard.
We're obsessed with accuracy. From methodology to delivery, we build the most reliable data in gaming, because one wrong number costs real decisions.
We take pride in solving real problems for real teams. That means listening first, adapting fast, and building something that fits how people work, not the other way around.
Join the team
An ambitious team, a shared mission, and a lot of data. If that sounds like your kind of place, we'd love to meet you.